DropColour – Our Open-Source Arcade Game for iOS in Swift 2.2

DropColour hero

DropColour  is an arcade game in which you simply have to drag and drop one circle onto another of the same color. When you do that both circles will disappear from the screen with nice animation and a sound. The game has no time limit. You lose when the entire board is full and there’s no available space for new circles to appear.

The game is Open Source and you can check its code on GitHub.

Creating the MVP

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The Pair Programming Experiment – Part III: The Results

blog post

This is Part III of a three-part series on our Pair Programming Experiment. For the experiment, we created two teams working on 2 projects for 2 weeks. One team worked in pairs, second as solo developers. After first week teams started a new project and swapped methodologies. Read all about the experiment setup in our first post of this series. In the second post, we described impressions of programmers and coaches. In the last post we will focus on metrics and analysis.

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New Captain On Board!

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Lately lots of things have been happening at EL Passion. Our team has grown a bit and we also get more involved in the community. We did a pair programming experiment and held the first Warsaw Dribbble Meetup. We have also organised an internal Ruby on Rails Boot Camp and the second – Android Boot Camp – is about to finish. The rumour has it, new ones are coming soon.

As we see, the company is developing fast and reaching for brand new challenges. Being at this stage of business requires us to step up the game. Luckily we got someone who matches these needs.

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5 Projects From Our Latest Hackathons

hackathon

Once every two months we have hackathons at EL Passion. For two days we can work on whatever project we want. It always starts with great ideas we present on the day before, then we have fantastic breakfast and then its time to work. At the end of each hackathon we show the effects to the rest of the company. Here are some of the finest projects from our latest hackathons! Continue reading…

The Pair Programming Experiment – Part II: The Retrospective

pair programming experiment retrospective

This is Part II of a three-part series on our Pair Programming Experiment. For the experiment, we created two teams working on 2 projects for 2 weeks. One team worked in pairs, second as solo developers. After first week teams started a new project and swapped methodologies. Read all about its setup in our first post of this series. In the third and final post we’ve focused on metrics and analysis.

One of the main reasons we’ve made The Pair Programming Experiment was to confront common opinion on the methodology with real developers’ experience. In this post we will focus on our conclusions from The Experiment retrospective. Here are the thoughts after this intense (if not insane) 2-week journey. Continue reading…